Quantum Data 801GF Spezifikationen Seite 11

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Seitenansicht 10
Publication # 68-00155 (Rev: B 26-JULY-95) Page 11
Colors, Fill Patterns and Fonts Avaialble for Custom Image Primitives
Available Colors:
Note: An image can not have more than 16 different colors in it. Trying to use more than 16 colors will cause
unexpected results. Numbers at the end of the color name indicate the intensity level, as a percentage, of the color.
clear
black
red
red50
red75
green
green50
green75
yellow
yellow50
yellow75
blue
blue50
blue75
magenta
magenta50
magenta75
cyan
cyan50
cyan75
white
brown
gray3
gray5
gray7
gray10
gray13
gray17
gray20
gray23
gray25
gray27
gray30
gray33
gray37
gray40
gray43
gray47
gray48
gray50
gray51
gray53
gray57
gray60
gray63
gray67
gray70
gray73
gray75
gray77
gray80
gray83
gray87
gray90
gray93
gray95
gray97
These are special colors for use with TV outputs:
hueI hueQ huenegI huenegQ
These color names are used for elements in images that invert:
background foreground
Available Fill Patterns:
These patterns use a 16x16 block of dithered pixels with the number indicating the percentage of active pixels:
graypat0
graypat7
graypat13
graypat19
graypat25
graypat31
graypat38
graypat44
graypat50
graypat56
graypat63
graypat69
graypat75
graypat81
graypat88
graypat94
graypat100
These patterns create a checkerboard effect with the number indicating the size of each box in pixels:
checker1 checker2 checker4 checker8
These patterns create vertical and horizontal alternating bars with the number indicating the thicknes of the bars and
the gap between them:
bars_V1
bars_V2
bars_V4
bars_V8
bars_H1
bars_H2
bars_H4
bars_H8
Special fill patterns:
meme FCC_EMI
Custom Image Editor Control
These commands and queries are used to set-up the custom image editing register prior to editing or creating new
test images.
IMGB custom IMaGe Begin
IMGE custom IMaGe End
IMGN custom IMaGe New
Image Memory Management
These commands and queries are used to select test images that are drawn on the unit under test. The current version
of the firmware does not allow adding user-defined images to the built-in images.
ALLU ALL Use
IMGA IMaGe save As
IMGK IMaGe Kill
IMGL IMaGe Load
IMGQ IMaGe Query pointer
IMGR IMaGe Read image from image memory
location
IMGU IMaGe Use (draw image)
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